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19 Apr 2023

betrayal at krondor walkthrough maps

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You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Go northeast from the town, follow the river south, and cross the bridge. Chapter 9 - Mad Gods Rage Betrayal at Krondor takes place largely in Midkemia, the fantasy world developed by Raymond E. Feist in his Riftwar novels. Go north and inside the house you will find a Crystal Staff. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. You can fight them or you can find out the password. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Continue east past Highcastle. Continue along the road to the east and you will come across a house. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Go southeast and you will eventually find Duke Martin. Soon your party members will become sick. To the northeast you will find three pantathians who are causing the energy drain. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. After you defeat the spellcaster return to the temple and the priestess will teach Owyn the spell of Hocho's Haven as thanks for defeating the spellcaster. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Go east from his house and cross the bridge. Use the two remaining Vapor Masks to jump into the river and escape the mines. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. You will find Navon Du Sandau near the center of the town. Go east from his house and cross the bridge. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. Return in a day and Steelsoul's man will allow to pass. To the northeast you will find three houses together. Return to Irmelyn in Armengar to claim a 200 gold reward. If you don't have one, you can find one to the north. Enter it to find Jaftaz's bag. Go through the door in the north wall and keep following the passage. James will have to take command of the battle. Put some spoiled rations in the chest by the field. Venutrier of Lan will capture you and throw you into the mines. Inside a woman will ask you to help her with her stable door. He will ask you to retrieve one of his IronJaw traps from the area. He will tell you to ask someone named Isaac about the ruby. Venutrier of Lan will capture you and throw you into the mines. When you leave the mine you will be in the dwarf town of Caldara. To find out the password, first visit Gorath's wife, Cullich, a ways south from Caern. Chapter 5 - When Rivers Run Blood Take all of them because you will need them to get out. Go south at the first two forks and keep going down the passage. Past the temple you will see a path to the west that leads to a Waterfall. Return to Craig and give him the trap. The priestess will ask you to find some grain for them. Stay on the east side of the river and go north. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. You can find Isaac behind a big hill north of Hawk's Hollow. He will tell you that he used to be young but something sapped his energy in the woods to the east. . Enter the house to your right, take the note, and . Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. Take Nivek's Key off the body just outside town. The priestess will ask you to find some grain for them. You will see a burial cloth and a shovel. (Your defense will go up by more if you emphasize it.) Visit Craig the logger in the south end of Dimwood. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. If you don't have any, you can buy some in the shop in town. Go east from his house and cross the bridge. Chapter 7 - The Long Ride Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. You can find Isaac behind a big hill north of Hawk's Hollow. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Continue north and cross the next bridge to the west. Go to the house at the west end of town where you will be attacked by five Nighthawks. Restock your provisions from the items inside the house. Visit Craig the logger in the south end of Dimwood. Make sure both Pug and Owyn learn the spell. The magical barrier will be gone now that the six are dead. Continue all the way to the west to find the chest Moraeulf was talking about. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Locklear will remove Gorath's chains and they will force Owyn to come with them so that he doesn't talk. Take the Mist Devil back to Silden. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Use this key to open most of the locked doors under Sethanon. 2000-2011 mikesrpgcenter.com. In a large room to the northwest you find Gamina guarded by some enemies. Sadly Patrus will die in the destruction of the Rift Machine. It will be a difficult battle. Inside a woman will ask you to help her with her stable door. In the southeast corner of the area you will find two IronJaw traps in a chest. (Your defense will go up by more if you emphasize it.) You will find another Brak Nurr at the far west end of the next level. Go to the house at the west end of town where you will be attacked by five Nighthawks. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Chapter 4 - Marked for Death Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks. Inside you will find a sword and some armor. Finn will appear and will escort you to Prince Arutha. Return to Romney and report your success to the Duke. Follow the main road northwest until you reach the river. Confront him with the message you found in the chest and he will admit his dislike of Navon. It will then ask you for one of the cheat codes which I've listed below. Leave the cave and return to Navon in Kenting Rush. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Return to Dhatsavan's column in the ruins with the Cup. He will also give you the book 'Chapel's Rmur n Whepuns'. Go to Loriel to the west and speak with Keifen Alescook. Locklear will remove Gorath's chains and they will force Owyn to come with them so that he doesn't talk. Continue east past Highcastle. You can find Isaac behind a big hill north of Hawk's Hollow. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Based on Raymond E. Feist 's Riftwar saga (and co-written by Feist himself), Betrayal at Krondor is a medieval fantasy-themed role-playing game set in the Riftwar universe. Squire Phillip will appear and give you the Waani device. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Travel north past Romney and through Prank's Stone. The Naphtha Mines (Chapter 4) He will reward you with 300 gold and a virtue key. In a large room to the northwest you find Gamina guarded by some enemies. Return to the Temple of Dala to the west and give them the Sack of Grain. The Naphtha Mines (Chapter 4) Continue along the road to the east and you will come across a house. Chapter 8 - Of Lands Afar In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Head east through Darkmoor and Maloc's Cross. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. Login Search Return to Duke Martin south of Northwarden and show him the plans. He will ask you to check out a rumor about some moredhel illusionists in the area. Sar-Sargoth is surrounded by many enemies so you will have to fight quite a few battles to escape. Continue east past Highcastle. Go to Eggley to the west and use Nivek's key to unlock the shop. Continue north and cross the next bridge to the west. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. Behind it you will see a chess board that is missing a knight piece. Go north to Kenting Rush. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. He will tell you to ask someone named Isaac about the ruby. Use the password 'VICTORY' to open it. Inside a woman will ask you to help her with her stable door. You can find Isaac behind a big hill north of Hawk's Hollow. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. Behind it is the exit. After you defeat it, Naddur Ban Dok will give you a 150 gold reward. Look inside the house to the northwest to find a message left by Pug. Continue north and cross the next bridge to the west. If you have a Glazer's Guild Seal from Max Feeber's barn you will be allowed to pass. Go back south the way you came and you will meet Duke Martin just south of where you started. Inside the ruins you find a door that unlocks with the Key of Lineages. Click on the house after the battle to speak to Mitchel Waylander. Return to the town and speak to Peter the Grey in the Inn. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Give him one of your Vapor Masks so that he may escape. Search the lower level thoroughly to find and kill all six spellweavers. The magical barrier will be gone now that the six are dead. Pug has left a another message in one of these. Chapter 8 - Of Lands Afar The magical barrier will be gone now that the six are dead. From PCGamingWiki, the wiki about fixing PC games Betrayal at Krondor; Developers; Sierra On-Line: Dynamix: Publishers; Retail: Sierra On-Line: . Continue through Lyton to Silden. BETRAYAL AT KRONDOR HELP WEB [LOOK WEB] Guide to all Items & more [WALK WEB] Walkthroughs, Tips & Tricks [MAP WEB] Detailed Maps, Caches and Enemy information [TEXT WEB] The latest addition! He will ask you to retrieve one of his IronJaw traps from the area. The magical barrier will be gone now that the six are dead. Give the Idol to Kat on the upper level and she will give you some information. Take all of them because you will need them to get out. Go east from his house and cross the bridge. He will thank you for rescuing him and will tell you what he knows about the brass Spyglass. Put some spoiled rations in the chest by the field. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. On the far west side of the mine you will find the Brak Nurr. After you cross the bridge, go east and talk to Moraeulf. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Travel north toward Sarth and speak to Brother Marc just outside. Go west into the town and speak to Count Corvalis in his townhouse. Take the Mist Devil back to Silden. THE DEAD They feel no pain, No sorrow, no greed. Get your equipment from the chests in the room. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. You will find a password in a chest at the end. Continue east past Highcastle. The exit to the mines is in the northwest corner of the mines. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Return to the Temple of Dala to the west and give them the Sack of Grain. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. Use the Royal Key of Krondor to enter the Palace. Sewers Below Krondor (Chapter 1) Sewers Below Krondor (Chapter 2) Cave Behind Waterfall (Chapter 3) Dungeon Below Sar-Sargoth (Chapter 4) Naphtha Mines (Chapter 4) Diviner's Halls (Chapter 5) Sewers Below Krondor (Chapter 6) Diamond Mines Below Sarth (Chapter 6) Mac Mordain Cadal (Chapter 6) Ancient . He will also give you the book 'Chapel's Rmur n Whepuns'. You will see a burial cloth and a shovel. Owyn and Gorath will begin this chapter on a strange desert world beneath a hot red sun. Arlie Steelsoul (Chapter 3) He will tell you that a minstrel is sleeping in the barn nearby. The magical barrier will be gone now that the six are dead. Visit the Temple of Dala between Tyr-Sog and Eldpoint. James will have to take command of the battle. Return to Dhatsavan's column in the ruins with the Cup. If you don't have one, you can find one to the north. Return to Irmelyn in Armengar to claim a 200 gold reward. Venutrier of Lan will capture you and throw you into the mines. You can find spoiled rations in the inn in Silden. Return southeast and cross the bridge guarded by goblins. Return to Craig and give him the trap. If you don't have any, you can buy some in the shop in town. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Inside you will see that Kroldech has been killed and you will find a powerful sword, some gold, and the battle plans. Craig the Logger (Chapter 7) She will give you a Tuning Fork among other things. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Just past the fork you will run into a trap. He will reward you with a Ring of the Golden Way. Behind it you will see a chess board that is missing a knight piece. This staff will allow Owyn to cast magic again. If you go to the barracks, you will be told about a stolen ruby. Craig the Logger (Chapter 7) Confront the farmer Max Feeber in the field and he will confess that he dug up Jarel Lycrow's body to scare off Nia but the hand of the skeleton fell off. Continue east to the town of Lyton. The priestess will ask you to find some grain for them. (Your defense will go up by more if you emphasize it.) (Your defense will go up by more if you emphasize it.) Visit the Temple of Dala between Tyr-Sog and Eldpoint. Leave the sewers and Krondor. Enter the passage north of the Nighthawks to meet Seigneur James. McCannur Ban Dok will tell you the current situation in the forest. Continue north and speak to the gods of Timirianya through the pillars. You will begin the final chapter in the caverns below Sethanon. Return to Tamney with the stones and he will agree to return to Northwarden. Behind it is the exit. He will release the barrier surrounding Pug. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. Speak to Beyla the high priestess and you will be healed. Go east from his house and cross the bridge. Return to Irmelyn in Armengar to claim a 200 gold reward. Your way will be blocked by one of Steelsoul's men, however. Follow the east side of the river north. Your way will be blocked by one of Steelsoul's men, however. The Naphtha Mines (Chapter 4) He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. He will tell you how to get to Elvandar and will give you the Key of Lineages. Enter Dhatsavan's temple near the center of the island by the waterfall. Return southeast and cross the bridge guarded by goblins. He will also give you the book 'Chapel's Rmur n Whepuns'. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Enter it from the south by the mountains to avoid the pirates. To the northwest you will find the passage to the lower levels. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Leave the sewers and Krondor. Go due north and attack the goblins surrounding the house. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. It is quite possible to finish the game by choosing this route. Chapter 6 - Betrayal Follow the main road northwest until you reach the river. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Visit the Temple of Dala between Tyr-Sog and Eldpoint. To the northwest you will find the passage to the lower levels. You will begin the final chapter in the caverns below Sethanon. Return to Romney and report your success to the Duke. Take the maps from inside. To the south near the river you will meet Obkhar. Speak to Moraeulf and he will give you the password. Turn the dials so that they read DIE and the box will open. He will tell you where the rift machine is located and how to destroy it. Visit Craig the logger in the south end of Dimwood. Cast Strength Drain on the Wind Elementals to defeat them. Past the temple you will see a path to the west that leads to a Waterfall. Go to Loriel to the west and speak with Keifen Alescook. Look in the well near the south side of the town to find the Knight's Piece. Inside you will see a note from Squire Phillip who has taken the device. Return to Craig and give him the trap. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Go south and then cross the bridge. Return to Duke Martin and he will tell you to return to Northwarden. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Inside a woman will ask you to help her with her stable door. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. FAQ (opens in new tab) Submitted by . Betrayal at Krondor Part 29 - Chapter II 578 views Dec 10, 2019 Nooo, the band is splitting up! Save game data location. Look in the well near the south side of the town to find the Knight's Piece. Look inside the house to the northwest to find a message left by Pug. The magical barrier will be gone now that the six are dead. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. In the next room you will find the Oracle of Aal. Beside the path you will see a moredhel box. He will tell you to ask someone named Isaac about the ruby. Return to Duke Martin and he will tell you to return to Northwarden. Sadly Patrus will die in the destruction of the Rift Machine. He will tell you to ask someone named Isaac about the ruby. Return to Irmelyn in Armengar to claim a 200 gold reward. Give him one of your Vapor Masks so that he may escape. The priestess will ask you to find some grain for them. He will ask you to check out a rumor about some moredhel illusionists in the area. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Speak to the Duke of Romney at the beginning of the third chapter. Return to Tamney with the stones and he will agree to return to Northwarden. Go to Loriel to the west and speak with Keifen Alescook. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell.

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betrayal at krondor walkthrough maps