skyrim mod serana dialogue addon
You can continue to use NFF, just disable the Outfit and Storage features in place of mine.. - Banter with the Remiel Follower, including exclusive lines written and voiced just for the banter, from both Remiel's and SDA's voice actresses. More spell disables (voiced this time) will be added in with the 3.2 update. The revoice is completed. -Tweaked alias fill conditions for SDA_NPCBanterMain quest, to make sure it fires off properly and correctly. 4. Rewrites and revoices of early SDA content (when Kerstyn was first brought on board). Full Quest Commentary from "Dragonborn" to "At The Summit of Apocrypha". - Daedric Quest commentary for "A Night to Remember", everyone's favorite The Hangover-style quest in Skyrim. This should help with the VA disparity and greatly improve overall user experience. - Added dialogue to disable Serana's vanilla raise zombie spells. - The FG/OStim check is now made on each player game load, making SDA now able to detect if either of these animation frameworks were installed on an existing SDA save. I'm sure some of you have noticed the updated SDA file available on bethnet. - Reduced radiant love dialogue frequency by another 10%, - Removed "Stay away from my girlfriend/boyfriend" lines, Version 2.5, The Radiant Update Redux Changelog. One of the biggest requests for my mod was to fully replace Laura Bailey's performance- as having two VAs voice the same character can be jarring. - Removed temporary sound processing left from the CK. - Dialogue line patch for Nether's Follower Framework to ensure the Serana lines for that mod fit their proper context and tone, thanks to some lines recorded by Kerstyn. - Changed keyword for Crimson Blood armor from heavy to light, seeing as Serana specializes more in light armor use, in consideration that the armor was made for her, - Added an additional conversation with Serana when she actually wears the armor for the first time, - Updated sleep patch to accommodate 2.5 script changes, Completely rebuilt patch from the ground-up, - Added conditions to lover dialogue to not occur in dangerous places like caves and dungeons, - Certain measures put into place to prevent instances where Amorous Adventures hello dialogue would coincide with Serana Dialogue Add-On's. Serana won't be that close to you after you've just made love once. - Serana now performs what is called a 'Silent TP' when she has quest commentary. - Fixed House of Horrors quest commentary not triggering, Fixed missing voiceline issue for Serana Husky commentary, Tweaked conditions for Serana's Radiant Hello Greet to trigger. - Reduced randomness of gift-giving item pool. - Serana now has a map marker, toggle-able through the quest journal. - Main Quest Dialogue added (Bleak Falls Barrow->Ustengrav | post-Blackreach on the to-do list). Page 1 of 2 - About Serana Dialogue Add-on Mod - posted in Skyrim Special Edition Discussion: Hey so i have a quick question for you whos played with this fantastic mod. - Implementation of another Dawnguard NPC interaction scene. Serana should now properly wait when being asked to wait. - Changed the existing conditions for existing dialogue to make more sense. Serana Dialogue Add-On is highly acclaimed and also featured in Forbes magazine. Also rewrites of player dialogue for some of that conversation, Choosing the rejection response no longer disables Serana Romance and Serana Friendship. - Reimplemented "What's on Your Mind" conversations, with better-written dialogue that supersedes the somewhat bland and one-note conversations that were previously there. - Forgot to generate SEQ (Start Game Enabled Quest) file with the last release. Inspired by Aelarr's Race compatibility dialogue mod I decided to make a patch for Martimius' lovely Serana Dialogue Addon mod. - Added Clean ver. - Commentary tweaks for Raven Rock mine quest, so more players would get to hear Serana's commentary. This means that SDA will already include many quality of life or bugfixes for Serana as a follower. Added in Serana crouch bugfix, based on the code of Serana Improvements and Fixes by DRFire9001. This is toggleable through a global, (Type "Set SeranaRomance to 0" in the console if you want to disable it). This feature has also been added to the other quests where you drink with Serana (like the marriage quest and Bannered Mare Date Quest) Now there's more immershun! Now there's a voiced conversation behind it, and an in-game reason why it's in place. Fixed College of Winterhold and Dark Brotherhood blocking greets so they won't block you out of other dialogue with Serana until all of them have been exhausted. - Redone the code of the Haunted House quest commentary, so that there now aren't any compatibility issues with other mods which edit the same quest. - Fixed dialogue conditions for some radiant greets. - Serana's Necklace of Vivacity now has custom meshes and textures! Serana should now look more expressive. - Added Serana's brief commentary on Skyrim's factions. - The seated position also has it's respective and unique drinking animations, using what is already provided in the base-game (not requiring animation frameworks like FNIS or Nemesis). - Fixed some backend problems with the SDA Injured Dialogue. - Serana NPC scenes should not occur anymore when Serana is talking with another NPC. - Removed "LocTypeDwelling" from the outfit changing script. dialogue topic. This should hopefully compliment characters who are exemplary in magic and resistant to illusion spells. - Added in a timer quest that controls relationship variables with Serana. No more square font issue with a lot of lines. If you have downloaded the Wintersun patch(s) - please re-download the new versions, as they've been edited to reflect this compatibility change as well. Keeping 'I'll find us a table' since that's generally more reliable and doesn't rely on Serana's follower AI. Instead of just disabling dialogue, the dialogue added by those mods now still plays, but only during the Dawnguard quests (as to enrich Laura Bailey's voice pool but not creating a jarring experience for the user outside of those quests). Conditional to only occur if player has started the main quest and is recognized as Dragonborn. If Serana wasn't talking with NPCs such as Ysolda, Carlotta, Lisette, etc she should be now! Go back to Solstheim. Old Stone Walls was re-recorded in both an acapella and acoustic version. Spouse Merchant ability and daily gold. - Once Serana is married (unofficially) the player is added into a custom Serana married faction, which prevents the vanilla marriage proposal dialogue from occurring with other NPCs. yeah youre right, but i was just checking if someone had done these quests its not im reporting a bug or . Greybeards summoning the Dragonborn (as part of the Main Quest commentary), Deleted redundant records and streamlined mod's code, Fixed conditions for Serana injured dialogue not fully completing, Improvements to the code of the following quests/features, Removed a whole lot of unused properties that were causing Papyrus Log bloat, Finally fixed Serana's radiant love forcegreets not proccing, Added a small delay at the end of Drinking Buddies so the related timer quest could start properly, Fixed issue with one of Auri's voicelines being said twice, Fixed some of Serana's Dark Brotherhood radiant greets being said too much, Fixed issue where Serana's blocking greets for Labyrinthian wouldn't match with the subtitles on screen. - For this new "Trust" conversation, to set up it's context properly and avoid melodrama, multiple messageboxes have been added to each of the Serana Romance conversations. Integrated patch for the BDO Ram Horn Witch Armor ([SE] DM BDOR Ram Horn Witch by Rektas & Xing, Team TAL | Team TAL on Patreon). This is to prevent narrative whiplash; like how Serana could comment on your romance when the Archmage just died. - Radiant Greets (For each of the inns in Skyrim), - Serana now drinks blood potions from her inventory every 24 hours or so. The base narrative for the Thieves Guild remains unchanged, in addition to vanilla records not needing to be edited. Serana will still eventually be attracted to the player (should the player have chosen the romance route) but this will be shown more organically and Serana should come off as less horny and/or player-pandering. - Removed dialogue cooldown for Serana recap dialogue. - Added in missing dialogue link for the "Friendship" conversation, which previously ended earlier than I intended. - Convenient Horses Compatibility (through an optional patch), - Improvements to how objectives are displayed in Serana Romance quests. Context-aware responses to existing dialogue lines: - Commenting on the fact that she and the player are spelunking when the player says: "I love you", "Can I talk to you for a bit? Did not make much sense for Serana's character, even in vanilla- especially when the whole point of the Dawnguard questline was to stop Harkon from blotting out the sun. - These occur for every single Dawnguard quest Serana does with you (from Bloodline to Kindred Judgement, barring the side-quests after Bloodline for each Dawnguard side). - Serana was not giving gifts anymore, even though the prompt was showing and she said her dialogue. I haven't gotten that to work yet, so you'll have to dismiss her yourself. Did it for sure this time. Rewrites and revoices of earlier SDA content. It's intended for her to stop her headtracking and just look forward, which works sometimes. No patch plugin needed, SDA should automatically detect when you have said mod installed and Serana is wearing the Ram Horn cuirass. :D. - New RP conversations with Serana, about: -Serana asking about the player's backstory, -Comments on the player's race (she gives different insights on all the different races), - Solstheim location awareness (both for the main region and the various settlements within it. Added more safeguards to the triggerboxes for some College of Winterhold commentaries, so that they can't be triggered if Serana isn't following the player. - Also improved the backend scripts for the Serana Training feature- people were reporting similar issues with said quest. - (SSE Only) Repackaged BSA. - During Drinking Buddies, Serana should now only comment on Solstheim if you've been there. dialogue. - Disabled two Laura Bailey combat lines that were already revoiced. - Fixed sleep functionality for inns. Serana now has her own custom horse, which you obtain through a short quest (which can be triggered as early as the Moth Priest hunt). Over 100 lines of new dialogue! - Added conditions to a lot of lover and jokey dialogue to not occur during serious moments for Serana's character development (like during Kindred Judgement), - Decreased radiant greet frequency by 10%. Dawnguard DLC Overhaul Collection - Patches and File Repository, Dialogue sur la compatibilite des races SSE Serana Dialogue Addon - version francaise, Dragonborn Voice Over - Serana Dialogue Add-On (Voice Pack), Race Compatibility Dialogue for Serana Dialogue Addon (SDA), Serana Dialogue Add-on - Simonrim Patches, Serana Dialogue Add-On Patch Hub Simplified Chinese translation, you can read about my character philosophy here, Click Here to see the current Dev Roadmap, Most Downloaded Follower Mod on SSE Nexus. Merri was able to record her lines :), Stopped Serana's Kodlak conversation from firing off at wrong times, Added more conditions to Story Manager triggers for quest commentaries. With SDA, a player roleplaying as a chaotic neutral/chaotic good character is kept in mind. Thanks to GuerillaTech for pointing them out! The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. The music also may have been a bit melodramatic, and maybe a bit unfitting of the game's natural music environment. if you have Skyrim Special Edition you use SE (Special Edition) mods on nexus , if you have Skyrim Legendary Edition you use LE (Legenday Edition) mods on the nexus , i dont think there is LE version for "serana dialogue addon" , so make sure of that foremost , then you get load order when you manage multiple mods trough a Mod Manager like MO2 (Mod Organizer 2) this way you have multiple mods . - Recap dialogue on Volkihar Castle Undercroft and Courtyard, - Misc minor fixes to some dialogue here and there, tweaking conditions and existing subtitle typos, - Additions to existing Main Quest dialogue, - New radiant dialogue while exploring the Soul Cairn, and Tamriel at night. This will be accessible through the Serana Menu. - The Markarth and Morthal conversations were mixed up. - Reduced distance of Serana to Player package (used in several NPC banter scenes). - Subtitle fixes, courtesy of GuerillaTech, - More radiant location commentary for these specific loc types (Falmer Hives, Forsworn Camps, Giant Camps, Hagraven Nests, Lumber Mills, Shipwrecks, Graveyards, Farms), - Serana can now train the player in Conjuration, Alchemy, Speech, Light Armor, Destruction (once a day), - Sneak greets and goodbyes, trading, wait dialogue, - New Serana combat dialogue (with her more repetitive vanilla lines frequency dialed down). - Reimplemented radiant hello dialogue, in a similar manner to what I did with Whats on Your Mind?. LL version still to come. The horse will also follow/teleport to her when it has gotten too far, so no need to worry about horse catch-ups. The dialogue lines in this mod (nearly 5000) are all fully voiced, utilizing new voice-acted lines by Kerstyn Unger. - Added a link to a Drinking Buddies line (the one about the Ram Horn armor) that previously didn't have one. This is only available after the Dawnguard questline, should the romance route have been pursued with the vampire princess. - Dialogue toggle for Serana's yawn and sneeze lines. Serana Dialog Add-On Check Out This Mod Serana is already one of the more life-like NPCs in Skyrim. Serana now has banter with the Auri follower (Important Update: Due to unforseen circumstances with Merrigan's (voice actor for Auri's) real life stuff, she can't record her Auri lines for now. - Support for the SexLab animation framework for romance scenes. The former song acts as a universal entry or starting point for Serana's song capabilities, as previously, "The Dragonborn Comes" would only be available to Dragonborn players. Serana radiant interactions with many new NPCs. I've since added in safeguards to ensure that once quests are run, they are no longer run again. - A new "Trust" conversation, which aims to solve a DG plothole. The revoice is now effectively 100% complete! 3. Not required for both mods to work together well, just a quality of life improvement for repetitive Hello dialogue. New voice acting with Kerstyn's voice as well as more extensive commentary on this armor. Serana asks to go on a date after confessing her love to the Dragonborn.Mods Installed - 365SDA MOD - 3.3.2 Version. - Reverted consistency tweak for Serana's sneezing so that it occurs whether or not she's a vampire. The Romance Update is here! This is because Serana is characterized as someone who is close and open to the player at this point, which didn't make sense for players who just met Serana. You can check her out here! - Thanks to the efforts of keypuncher, one record was changed which allowed my patch to work with both regular and standalone color versions of the Lustmord Armor on SSE. Removed Laura Bailey lines that were only subtitles and didn't have audio. (Thanks to ws and po3 over at the r/SkyrimMods Discord for helping with the fix! - The SeranaSLTrigger script now uses the SetStrip() function, identical with the LE version. For now it's just about her dad but more topics to come for the next release. However, if the player chooses to remain part of the #furryfam- although Serana will disagree with you, this won't be harmful to the player-Serana relationship (as she has come to learn to respect your decisions- despite how the Companions questline brought up some of her past trauma). So if you don't have the mod installed, the commentary should still run, but there will be a bit of a narrative disconnect. - Disabled one of the post-Harkon fight dialogues, as these have now been largely superceded by the addition of the Serana romance. - Fixed a bug with the "Determination" dialogue quest trigger. With this installed, you'll be exposed to her entire dialogue pool (again, all lines voiced by Laura Bailey). - Being a lover to Serana unlocks radiant lover dialogue which may be experienced at will, as a way for you two to be affectionate. of Amorous Adventures patch (for those who don't use Flower Girls). Commentary on the Cyrodillic Brandy found in Fort Frostmouth (it's Serana's favorite drink). - Serana will now be able to give you gifts too! Serana will also be able to travel beside you, should you ask her to do that. - Added a "LocTypeDungeon" condition for Serana's radiant love timer, so she won't be asking you for kisses in a dungeon anymore. Not going to do a Molag Bal conversation anymore since having it would be redundant, seeing as it's already one of Serana's radiant conversation choices. - An ability is now added when the player first enters into a romance with Serana. Decreased Inigo and Sofia banter frequency by 25%, Main Quest commentary fixes, particularly with Ustengrav quest, Fixed disappearing "I love you" dialogue option, Fixed House of Horrors commentary issues, Code optimizations for Companions Quest Commentary, (besides fixes) Code optimizations for House of Horrors Quest Commentary, Serana will no longer say negative Companions lines in her radiant greets if you've told her you've chosen to cure them of their lycanthropy, Improved coding practices also applied to new content (CoW and DB quest commentary), Code improvements to main SDA Dialogue Quest Record. Now when talking to her with this option, Serana's responses (28, chosen at random dependent on questline progress, surroundings, romance) should feel a lot more organic and authentic. - Serana can now wear whatever you want her to wear! The progression of this content is almost entirely experienced through dialogue with Serana along the Dawnguard journey. This was an oversight - and partly why the retoggle patch was delayed until 3.3 (since the bloodcursed arrows dialogue was not fully disabled back then). - Revoice of some remaining combat grunts/final radiant dialogue. - Added a follow-up line to College of Winterhold commentary. - Added in framework to adjust animation priority and which adult frameworks are selected for romance scenes (disabled for now while I continue to develop the code). - Declining Serana's marriage proposal will no longer gate future Serana Romance content. - Serana will no longer compliment your skills when she is in a dungeon. - Redone Lustmord armor dialogue patch. - Added Old Hroldan Inn as an excluded inn from Serana's sleeping feature. - Alduin bug was fixed previously but delayed. - Added another ending conversation with Serana after defeating Harkon. - Modified Romance10 script fragment (previously modified by this script) to reflect changes made in the main mod (adding Serana to the married faction), version 1.8.2.
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