fbpx
19 Apr 2023

I guess, but it barely takes any more time to get the statue after you get the rarecrow, and considering that the other rarecrows are pretty trivial to get, I'd say its worth it for that alone, and might as well get the statue on the way. There are 2 Achievements associating with completing Help Wanted Quests. Fixed an issue where players glitched into a wall in the Jenkin's Residence when jumping off a chair. Fixed an issue where Lance was floating above the character on Grandpa's Farm during a character event. SVE characters will now use their sleep frames when married to the player (farmhouse). Fixed an issue where Victor's 10 heart event wasn't compatible with the new summit design. Added Victor, Olivia, Sophia, and Claire to the intervention events. This also caused Claire to disappear during her idle animation at cashier stand 3. For unknown reasons, the local population of [Fish] has grown to an unsustainable level. Fixed an issue where players with Immersive Farm 2 installed (the original) got stuck behind a pillar when entering the secret woods from their farm. Resampled many measures in the "Camilla's Tower" soundtrack. I'm looking into making it compatible. Over 300 locational messages have been rewritten. Fixed an issue where players couldn't turn in Pam's quest if her house was built. It can randomly be found in Garbage Cans during Fall and Winter, or at the Traveling Cart for 315-1,000g. Pam's house didn't properly patch on the world map. Heard there's a spirit made out of potatoes that really packs a whallop, if you know what I mean. Renamed the primary SVE folder '(Stardew Valley Expanded)' to '[CP] Stardew Valley Expanded'. If you're going to keep mining you should build a furnace. (Framework Mod) SMAPI is required for any of this to work. Added a new graphic and section to the SVE decriptions page: "New NPCs". Adjusted the prices of several items in several shops. Fixed an issue where SVE fish only produced roe in fish ponds. Fixed an issue where Scarlett would sleep walk around blue moon vineyard on Thursday nights during fall. Added crocus forage to Sprite Spring during winter. - Removed the "RemoveShed" configuration from IF2R. Community Day is no longer categorized as a festival day in the game code. around once conditions have been met. Consolidated all cut events in the CP SVE content json, allowing players to more easily reactivate them if they wish. The SBV header image has also been edited to reflect this. Added a new configuration called "OlderSophiaPortraits". Added two new maps: Iridium Quarry and ??? Players will no longer walk into the fence, freezing the event. Adjusted the damage of Neptunes Glaive. You can only be called silly so many times. Fixed an issue where part of Axel's shadow wasn't patched out on Joja Emporium rooftop. Fixed an issue where SVE hardcoded Scarlett's and Lance's appearances which overwrote other mods editing their sprites and portraits. Added a configuration to SVE titled "CanWalkOverBeachTidepools". Fixed an issue where the game froze if players warped to the wizard's basement via the witch hut warp. This allows the player spouse to join in on the fun and gives access to buildings/activities. He will now stand in front of Dusty, instead of standing on the other side of the fenced off pet area. Collect, then place into the fridge of The Stardrop Saloon: Eggs can be from any animal (e.g., chicken, duck, dinosaur). Affected parts of SVE: Sophia's 6 heart event, Alesia's introduction event, Isaac's introduction event, Crimson Badland's theme, and Desert Railway theme. Fixed an issue where not all SVE shadows were disabled if configured to. She'll spend less time in front of her oven, which was triggering the same dialogue over and over. Some events are random encounters or contain big secrets. Fixed an issue where the player clipped into lamp posts during Claire's 12 heart event on Joja variant maps. Fixed an issue where farm hands couldn't enter the IF2R greenhouse in multiplayer. Best Stardew Valley Expanded spouse? : r/StardewValleyExpanded - Reddit Added butterfish and lunarite to Victor's love category. No. Added many various additions/changes to all maps. I'm going to visit this again later and add unique snow on the roads with its own custom tilesheet. Fixed a small tiling error with the mountain minecart configuration that clashed with some recolor mods. Altered Pam's frame in her eight heart event to prevent a glitch in her sprite when using Seasonal Villager Outfits. The adventurer guild has moved from Pelican Town to this new area in the mountains, an important step for a future update Added the final questline for Grandpa's Farm, triggered when players have played for at least 268 days. Fixed an issue where the river in Pelican Town wasn't rendered correctly during festivals. Migrated custom location loading from TMXL to Content Patcher. Changed the wording on some locational messages. 10-19-2020: Fixed an issue where Sandy was not present in the Oasis shop on the Android platform. It's an amazing mod for Stardew Valley players to sink their teeth . Added an event that is randomly triggered on any farm map from 6:00AM ~ 8:00AM when it's sunny, after the player has played for at least 10 days. Fixed an issue where parts of the mountain mist effects were patched out by other mods. Merged the seasonal edits into the main SVE content.json, eliminating the need to manually install recolor compatibility files (configurable option). A dozen leeks should do the trick they're his favorite. Fixed a bug in Victor's marriage vows where he referred to female players as "husband". Claire, Martin, Morris, and Marlon have been removed from the introductions quest. Alesia will now start visiting the adventurer guild and attend a couple festivals once players have seen her introduction event rather than a late-game event. Added due to requests. Default = "false". He does activities in his backyard after closing up shop for the day on Monday, Wednesday, and Thursday. Added special order quests for Sophia, Olivia, Susan, Andy, and Marlon. Fixed an issue where Clint's railroad boulder removal and Lewis' farm expansion quests appeared on the special orders board. Fixed an issue where farmhands didn't get ??? Fixed an issue where Caroline walked into the void. Most of these messages are present in the Jenkins' Residence. Fixed an issue where Leo vanished into the void once his treehouse was built. Removed a couple bushes from IF2R due to requests for quality of life. If someone could ship 100 (Taro Root / Ginger / Pineapple), it might help! Optimized the Crimson Badlands monster spawns. (not her mature event). Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. Added back the content folder with the town.xnb. Fixed an issue where players would replace the IF2R FTM pack with the default SVE pack when updating SVE. Susan no longer occupies the same tile as Kent in the saloon and Leah at the summit. Added an event for Willy explaining where to catch a king salmon, triggered when meeting season and fishing level conditions. Fixed the flounder, midnight carp, and rice icons. Fixed an issue where farmhands couldn't complete all Nexus warp points. The railroad boulder must now be removed for players to trigger Sandy's 5 heart event. Puppyfish and Butterfish can now only be caught at shearwater bridge. Fixed many glitched tiles on several maps. 10-06-2020: Fixed an issue where concession tastes reported bad data in the SMAPI console. Fixed an issue where SVE characters didn't show up to Leah's art show if it was raining. Added new portraits and sprites for the Wizard. Fixed a couple string errors in the desert. SVE fish data is now appended instead of overwriting vanilla location entries. Fixed an issue where the player's farm warp rune emitted no light on Grandpa's Farm after the Joja ??? Willy's corresponding event conditions has changed (level 8 fishing > level 5 fishing). Fixed an issue where farmhands could start the summit boulder removal quest, bugging the map for the host and other players in the world. This includes the old [CP], [TMX], [FTM], and [SVE] folders. Updated the event guide (optional download). Fixed an issue where the secret notes weren't being patched. Simply entering the building upon removing the gated debris is now the only requirement. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. Altered the desert pillars to match canon. Fixed an issue where Olivia gave the player wine when dehydrated. The vanilla Marlon, Gunther, and Morris would sometimes show up at the cinema when players invited their SVE counterparts to the movies, causing a duplicate of themselves. SVE can be downloaded from ModDrop and Nexus Mods. Gofer (Complete 10 'Help Wanted' requests), A Big Help (Complete 40 'Help Wanted' requests), If done long before this quest, building a, Other items which are loved by at least 3 villagers and are also relatively easy to stockpile are. Fixed glitched tiles and corrected the patching logic in the Adventurer Guild. Susan now visits Robin's shop every Sunday morning before going to Pierre's. map patches. The sandbox layout has been redesigned. 10-18-2020: Fixed an issue where adding a false dependency for ATDSV caused a circular dependency issue, preventing SVE from loading (sorry about that). Fixed an issue where players could walk off the Pelican Town map and into the void at a specific spot. This mod is opted-in to receive Donation Points. He now plays Junimo Kart instead of JotPK in the arcade. Fixed a small error with Olivia's flower dance sprites. Fixed a bug where leaving the Wizard's tower placed players far away from the door. There's nothin' like tropical fishing To keep the art alive, I'm offering a reward for whoever can bring in a good island haul. Added compatibility for the Tailor Mouse_A JA Clothing Shop mod. Solved - Stardew Valley Expanded Mod won't work [Help?] Added better SVE spouse room compatibility for the Free Love mod. Fixed day/night tiles in all villager houses. "Extra Map Layers", "Shop Tile Framework", and "SAAT - Audio API and Toolkit" are now required to run SVE. Fixed an issue where Lance's schedule would sometimes glitch out at the Highlands. Sophia's 12 heart can no longer be triggered on fall 4. Schedule During Spring, Alex exits his home at 8am unless it is raining. Fixed compatibility for the Stardew Valley Aquarium mod. Stardew Valley Expanded by FlashShifter. Added a shortcut on IF2R leading to the secret woods. Added additional lore about Castle Village in Sandy's 5 heart event. Fixed an issue where trees could clip into the backyard cherry blossom tree on GF. Added mist effects to the Mountain, Backwoods, Railroad, Forest West, Grandpa's Farm, and ??? Fixed an issue where some players found Gunther on the other side of his counter instead of manning his post. Nerfed the Rapier's maximum damage and critical rate. 09-29-2020: Fixed an issue where farmhands got a black screen freeze when the host started the aurora vineyard quest line. Can you learn to live off the land and turn these overgrown fields into a thriving home? Fixed an issue where players weren't getting artifacts on the farm. Fixed an issue where Lewis/Morris mentioned the player had been cultivating their farm for years during the Grandpa's Farm land expansion questline in year 1. Players can reach Grampleton Fields by walking east of Shearwater Bridge, taking the train, walking on the railroad, or warping from the Wizard's basement. Alex is a villager who lives in the house southeast of Pierre's General Store. Added a town shortcut near the IF2R shed. Fixed an issue where the Aerobics music cue in Olivia's 12 heart event didn't loop. This will prevent issues players experienced when updating SVE. JojaMart no longer sells seeds out of season. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. Made Highland Mushroom mobs blue during the winter season instead of grey. Fixed an issue where Susan's Friday schedule bugged out. Needs this for the Character Lance to be in your game. Fixed an issue where Morris offered players the farm land expansion on Grandpa's Farm even if players didn't become a Joja member. Patches a minecart at the vanilla mine entrance location, allowing players to get to the mines faster. - - - - - - - - - - - - - - - - - - - - - - - - - -. Removed iridium sprinklers from Sophia's ledger. Victor no longer confronts the player if they're dating Olivia when dating him. She appears in-game after players see her intro event after the rockslide is cleared. Fixed an issue where Andy's 4 heart event could be triggered before players met Susan. Fixed an issue where the sand dollar and conch weren't affected by the botanist profession. Fixed an issue where produce and debris could spawn behind a cherry blossom tree on IF2R (no view). From new NPCs, locations, events, and maps to questlines, music, crops, and more, there is a lot to explore. Removed Grampleton Fields from the downloads. Linus stardew valley expanded - Yjsk.treviso-aug.it -Players couldn't select spread layout starting cabins on IF2R. Removed a couple static trees on the Mountain map due to requests. Fixed an issue where players got stuck during the ??? Further adjusted the IF2R quarry spawn rates to be more balanced. Optimized forest crop patches, which were causing long first time loads. Fixed a bug where Sophia mentioned her mom wanting something good for dinner (generic vanilla dialogue). Changed Summit Reborn's file name so it overwrites during a drag and drop into the mod directory. SVE's first NPC farmer! Added two new configurations for Grandpa's Farm (GF) titled "RemoveFences" and "GrassCropField". Fixed an issue where forage in the secret woods could spawn out of bounds. 09-29-2020: Fixed an issue where special SVE items (such as the Junimo scroll and manifests) were mentioned as likes/dislikes in casual conversation with NPCs. It updates the base game, introducing new areas and characters. We currently have 1,532 articles about the country-life RPG developed by ConcernedApe. -Robin. Stardew Valley ExpandedSVE FlashShifter NPC SVE ModDrop Nexus Mods Grandpa's Farm 2 Immersive Farm 2 the Nexus ModsSVEModDropSVE 1.5SVE1.11.6 Removed blue moon wine from Gus' shop to avoid an exploit. 09-29-2020: Removed the duplicate Morris, Gunther, and Marlon's from the movie theater interior. Players can purchase them from Marlon and Gus after reaching enough friendship. Overhauled the following 21 vanilla interior maps: Marnie's ranch, Archaeology house, Blacksmith, Oasis, Mr. Qi's casino, Willy's house, Haley's house, Harvey's room, Hospital, Alex's house, Leah's house, Mayor's house, Carpenter's house, Pierre's General Store, Saloon, Trailer, Sebastian's room, Sam's house, Adventurer's Guild, Wizard's tower, and Wizard's basement. Expanded Storage at Stardew Valley Nexus - Mods and community All games Stardew Valley Mods Items Expanded Storage Expanded Storage Endorsements 3,204 Unique DLs 77,206 Total DLs 223,120 Total views 450,956 Version 2.0.3 Download: Manual 2 items Last updated 22 September 2022 6:30AM Original upload 31 December 2020 10:48PM Created by furyx639 The path to Grandpa's Shed didn't properly patch if players had IF2R installed, but were playing on a different farm map. 10-21-2020: Fixed an issue where players couldn't converse with Susan at the night market. Raised Andy's intro event, where he gives players strawberry seeds, from 10 friendship points to 125 (half a heart). Pelican Town Lamps now turn on at 7pm instead of 8pm, to eliminate inconsistency with the way light is handled. Edited a couple stumps on IF2R that would glitch into other debris when you started a new farm. Fixed an issue where IF2R warps were present in the Grandpa's Farm CJB warps. Fixed an issue where NPCs could get to Grampleton Fields, which was the cause of NPCs schedules bugging out. Added "Harder Crafting" as a configurable addition (default = false). Huge thanks to the Nexus Mods admins! He will visit the community garden and community keg area early in the morning during spring, summer, and fall. Designed a new wallpaper: a High Definition version of the official Stardew Valley cover art! Tone of player responses are more netural. Remastered Calico Desert. Fixed a graphical glitch in deep cave on IF2R. Ingredients | Stardew Valley Expanded Egg Hunt Map Overhauled the following interior maps: Wizard's tower, Adventurer's Guild, Sophia's house, Susan's house, and the Jenkins' residence. Increased Void Delight cooking ingredients: 20 void essence > 50 void essence, Increased Glazed Butterfish recipe cooking ingredients: 1 wheat flour > 2 wheat flour, 1 oil > 2 oil, 0 sugar > 1 sugar, Increased Glazed Butterfish recipe unlock criteria: 5 hearts of friendship with Gus > 10 hearts. Altered the tree shadow tiles in the south west corner of Cindersap Forest. Redesigned the western forest lake into a river. Fixed an issue where Gunther wasn't spawning correctly behind his counter. Players must set mature events to "true" in the config to enable the content of these events. And you can keep the [Resource]! Fixed an issue where tidepools weren't passable during the moonlight jellies festival and night market. Fixed an issue where Lewis got stuck when rating grange displays in the Joja town fair. Players must now be level 8 fishing to encounter butterfish and puppyfish at Shearwater Bridge. Fixed an issue where players received a galaxy soul from the statue of fortune on Lance's birthday (it's now tropical curry instead). Decreased Void Pebble sale price (1500g > 800g). Secret note 25 is now obtainable through a different method that involves a new event with ???. Secret notes #18, #19, and #20 now show correct images, allowing players to solve the riddles. 's warp didn't appear for farmhands. Wiki | Fandom Lewis' schedule on Thursdays has been changed. Added load commands to the SVE Content Json to load events on custom maps through CP, rather than placing them into the SDV folder. The winter star festival froze if Alex was the players secret Santa. Stardew Valley Expanded (SVE) is an extensive mod for Stardew Valley created by FlashShifter. Fixed invisible building layers at the Pelican Town park. Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. I have an idea for a new style of bed, but I'll need 80 hardwood to make it happen. Due to Karmylla's absence, I have merged her mod into SVE until she returns. There was a missing tile on ??? Buildings cost more gold and require more resources to construct. Fixed a void eel ID fish pond SMAPI message. Fixed some tiles on the IF2R sandbox layout. [Crop] are in high demand this year. Added a "Harder Bundles" configuration (default = "false").

Chief Executive Northern Health And Social Care Trust, Hwy 71 Accident Yesterday, Did Kelly Reardon Leave 22 News, Articles S

[top]
About the Author


stardew valley expanded wiki